This commit is contained in:
2021-11-05 06:18:40 +01:00
commit f867c62b8b
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.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
lib/*

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.vscode/extensions.json vendored Normal file
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}

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include/README Normal file
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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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platformio.ini Normal file
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp-wrover-kit]
platform = espressif32
board = esp-wrover-kit
framework = arduino
build_flags = -DBOARD_HAS_PSRAM -mfix-esp32-psram-cache-issue
monitor_port = COM[13678]
monitor_speed = 115200
monitor_rts = 0
monitor_dtr = 0
lib_deps =
yoursunny/esp32cam@^0.0.20210226
naguissa/uTimerLib@^1.6.7

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src/main.cpp Normal file
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#define CAMERA_MODEL_AI_THINKER
#include <WebServer.h>
#include <WiFi.h>
#include <esp32cam.h>
#include "uTimerLib.h"
const char* WIFI_SSID = "CAMAP";
const char* WIFI_PASS = "camera4okutt*8";
const uint8_t port = 12;
const uint16_t pulseTimeout = 4;
WebServer server(80);
static auto loRes = esp32cam::Resolution::find(320, 240);
static auto hiRes = esp32cam::Resolution::find(800, 600);
void
handleBmp()
{
if (!esp32cam::Camera.changeResolution(loRes)) {
Serial.println("SET-LO-RES FAIL");
}
auto frame = esp32cam::capture();
if (frame == nullptr) {
Serial.println("CAPTURE FAIL");
server.send(503, "", "");
return;
}
Serial.printf("CAPTURE OK %dx%d %db\n", frame->getWidth(), frame->getHeight(),
static_cast<int>(frame->size()));
if (!frame->toBmp()) {
Serial.println("CONVERT FAIL");
server.send(503, "", "");
return;
}
Serial.printf("CONVERT OK %dx%d %db\n", frame->getWidth(), frame->getHeight(),
static_cast<int>(frame->size()));
server.setContentLength(frame->size());
server.send(200, "image/bmp");
WiFiClient client = server.client();
frame->writeTo(client);
}
void
serveJpg()
{
auto frame = esp32cam::capture();
if (frame == nullptr) {
Serial.println("CAPTURE FAIL");
server.send(503, "", "");
return;
}
Serial.printf("CAPTURE OK %dx%d %db\n", frame->getWidth(), frame->getHeight(),
static_cast<int>(frame->size()));
server.setContentLength(frame->size());
server.send(200, "image/jpeg");
WiFiClient client = server.client();
frame->writeTo(client);
}
void
handleJpgLo()
{
if (!esp32cam::Camera.changeResolution(loRes)) {
Serial.println("SET-LO-RES FAIL");
}
serveJpg();
}
void
handleJpgHi()
{
if (!esp32cam::Camera.changeResolution(hiRes)) {
Serial.println("SET-HI-RES FAIL");
}
serveJpg();
}
void
handleJpg()
{
server.sendHeader("Location", "/cam-hi.jpg");
server.send(302, "", "");
}
void
handleMjpeg()
{
if (!esp32cam::Camera.changeResolution(hiRes)) {
Serial.println("SET-HI-RES FAIL");
}
Serial.println("STREAM BEGIN");
WiFiClient client = server.client();
auto startTime = millis();
int res = esp32cam::Camera.streamMjpeg(client);
if (res <= 0) {
Serial.printf("STREAM ERROR %d\n", res);
return;
}
auto duration = millis() - startTime;
Serial.printf("STREAM END %dfrm %0.2ffps\n", res, 1000.0 * res / duration);
}
void handleOne()
{
digitalWrite(port,1);
}
void handleZero()
{
digitalWrite(port,0);
}
void handlePulse()
{
handleOne();
TimerLib.setTimeout_s(handleZero,pulseTimeout);
}
void
setup()
{
Serial.begin(115200);
Serial.println();
{
using namespace esp32cam;
Config cfg;
cfg.setPins(pins::AiThinker);
cfg.setResolution(hiRes);
cfg.setBufferCount(2);
cfg.setJpeg(80);
bool ok = Camera.begin(cfg);
Serial.println(ok ? "CAMERA OK" : "CAMERA FAIL");
pinMode(port, OUTPUT);
Serial.println("SET PORT OUTPUT\n");
}
WiFi.persistent(false);
WiFi.mode(WIFI_STA);
WiFi.begin(WIFI_SSID, WIFI_PASS);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
}
Serial.print("http://");
Serial.println(WiFi.localIP());
Serial.println(" /cam.bmp");
Serial.println(" /cam-lo.jpg");
Serial.println(" /cam-hi.jpg");
Serial.println(" /cam.mjpeg");
server.on("/cam.bmp", handleBmp);
server.on("/cam-lo.jpg", handleJpgLo);
server.on("/cam-hi.jpg", handleJpgHi);
server.on("/cam.jpg", handleJpg);
server.on("/cam.mjpeg", handleMjpeg);
server.on("/send.zero",handleZero);
server.on("/send.one",handleOne);
server.on("/send.pulse",handlePulse);
server.begin();
}
void
loop()
{
server.handleClient();
}

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test/README Normal file
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This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html